I-CyberEnJeux_bilan_experimentationKusukela ngo-Ephreli 2019, i-ANSSI kanye Nomnyango Wezemfundo Kazwelonke, Intsha Nezemidlalo (MENJS) bahlanganyele ngomgomo ofanayo wokusebenzela ukuthuthukisa ukuqeqeshwa kwabafundi ku-cybersecurity - njengokufunda emkhakheni - ngaphezu kokwazi kwabo ngengozi yedijithali nezindlela ezihamba phambili kulokhu. indawo (thola okwengeziwe).

Ngokuvumela abantu abasha ukuthi baqeqeshelwe ukuvikeleka ku-inthanethi, i-ANSSI kanye ne-MENJS baphinde bafisa ukuvumela ukuvela kwamabizo kulo mkhakha, ikakhulukazi phakathi kwamantombazane amancane, okungenzeka mancane ukuthi akhethe imisebenzi ye-inthanethi.
Idizayinwe i-ANSSI's Public Innovation Laboratory kanye ne-110bis, i-CyberEnJeux iyikhithi ehloselwe othisha abafisa ukuqeqesha abafundi besikole esiphakathi (umjikelezo wesi-4) nabafundi bezikole zamabanga aphezulu ku-cybersecurity ngokubasekela ekwakhiweni kwemidlalo ebucayi kule timu. Ngaphakathi kohlaka lwe-CyberEnJeux, ukudalwa kwemidlalo ngabafundi ngokwabo ngakho-ke kuyindlela yokufunda hhayi inhloso ngokwayo.

Kulokhu, ikhithi yeCyberEnJeux ifaka:
- ulwazi olusebenzayo lokuqondisa othisha ekuklameni ukulandelana kwemfundo ukuze benze imidlalo ebucayi nabafundi;
– 14 amashidi thematic anikezelwe izindaba ezahlukene