Esport is the competitive practice of a video game. This practice questions and raises many questions: is it possible to qualify it as sport? How to protect the players? How to recognize their skills and develop them? Is esport a lever for inclusion or exclusion? Is the economic model of esport sustainable? What is its territorial anchoring or its link with the communities? And finally, a question reinforced by the health crisis of 2020, will esport renew our relationship to sports practice or to the consumption of sports shows?

The MOOC "understanding esport and its challenges" aims to present the state of university research on all these questions. We offer a training course during which you will benefit from expert views and testimonials from actors in the sector, but also activities that will allow you to test your knowledge and try it out for yourself. esport.